in addition, bh is the only one who can't heal, so you have a very reliable group right there. for example, arbalest-plague doctor-houndmaster-bounty hunter has massive stun potential, effectively negating substantial single-turn damage. classes who can self-heal make not having a main healer much easier. that being said, you should always be prepared to deal with crits and deaths door checks. for harder dungeons a primary healer can be substituded by two support healers like the arbalest and the plague doctor, especially since dots can be a big issue in later dungeons. in easier dungeons you can you have a support healer be the main healer (antiqutarian with her candle of life trinket works pretty well), assuming you have decent max hp and dodge on your party. the two big healers are vestal and occultist. Healers are essential to anything beyond a short quest in my experience.
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